You can only have 1 unit of each type of sacred spawning on your order of battle. There are 6 types of sacred spawning, each of which has its own ability. If you do so, you must pick 1 of the types of sacred spawning below and make a note on your order of battle. When you add a SERAPHON unit to your order of battle, you can say that it is a sacred spawning. You could even choose for your warlord to be the sacred spawning unit, representing a Seraphon force led by a warrior marked for greatness by the Old Ones themselves. Since you begin a Path to Glory campaign with a number of glory points, you can add a sacred spawning unit to your order of battle straight away. To begin with, you can only have 1 sacred spawning unit on your order of battle. If the roll is less than the number of models in that enemy unit, that enemy unit suffers a number of mortal wounds equal to the roll. Pick 1 enemy unit within 3" of this unit that is not a MONSTER and roll a dice. On a 2+, until the end of the following combat phase, the range of this unit’s Stench of Death ability is 12" instead of 9".īludgeoning Sweep: Only a BASTILADON can carry out this monstrous rampage. Odious Roar: Only a TROGLODON can carry out this monstrous rampage. ![]() On a 4+, the strike-last effect applies to that unit until the end of the following combat phase. Pick 1 enemy unit within 1" of this unit and roll a dice. If the roll is greater than that model’s Wounds characteristic, it is slain.Įarthshaking Charge: Only a STEGADON that has made a charge move in the same phase can carry out this monstrous rampage. Pick 1 enemy model within 3" of this unit and roll a dice. ![]() ![]() Gargantuan Jaws: Only a CARNOSAUR can carry out this monstrous rampage.
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